The Nar Shaddaa Casinos are once more brimming with activity, which can only mean one thing; the Nar Shaddaa Nightlife Event is back, and with it come more opportunities for people to wile away the weeks spending as many Credits as they have trying their best to win the newest rare items.
The end-result of focusing on characters the way I do is that one or two end up incredibly far ahead of the rest due to the amount of time spent dedicated to the front-runners. In prior expansions, this has nearly always resulted in one character getting full set-bonus gear while everyone else is left with high-endurance Comm Gear, or a set composed from a mixture of PvP and Comm gear.
There have been two exceptions to this: 2.0 and 5.0. In the case of 2.0, this happened when Calph took over from then-main Ziodus the January after DF and DP came out, so both ended up in full Dread Forged gear during their 2.0 careers. In the case of 5.0, Calph is still far and away the 'leader of the pack' at roughly Command Rank 1,161, but finally as of yesterday evening I've got a second character at 300. For context, my next highest is Command Rank thirty-five, whilst Calph has been CR 300 since January 29th.
As I've written elsewhere on this blog, I've become quite a big fan of Jedi Guardian DPS. I was hooked on it as a 'main-backup' during 3.0, and since Miorahna became pretty much my favourite character in terms of looks during 4.0 and the Class is a hell-of-a-lot more mobile now in 5.0, my love for the Class has grown all the more. So, it seemed right that when it came to focusing seriously on an Alt, Miorahna would be the perfect choice.
Whilst she didn't get full 242 despite reaching Tier III after the new drop-rates came in, she still got a fair few pieces of 240 and some 242. Combined with spare 246/248 Mods and Enhancements from Calph, that meant that by the time she reached Tier IV she was in at least full optimised 240 with one 242 Earpiece, Relic, and Implant, and the 242 Chest, Bracers, Belt, Headpiece, two 242 Offhands (the armouring from the second is used in her Boots as the offset piece), and full 246 or 248 Mods and Enhancements.
She did also have 1,000 Unassembled Components, so I traded in both her Offhands to get a 248 Offhand Saber and the Generator as well as the Earpiece, meaning that she had three 248 pieces before even hitting Tier IV. After earning several more Components she was able to earn a 248 Relic of Serendipitous Assault yesterday by trading in a spare 242 Relic, which was then complimented rather nicely by the only good piece she received from the three Tier IV Crates she's so far earned; a 246 Relic of Focused Retribution.
I'm still not the best at Guardian DPS, but I was quite happy with how she coped in the final fight of Scum and Villainy yesterday evening; she did the worst of the team in terms of output at 6.8k but was only 900 DPS or so behind the leading Player, neither of which I'm sour about considering that I still haven't got the optimal rotation down for Guardian properly yet. I still mess up on which filler to use when.
Then again, of the final bosses I'd argue that Styrak HM is probably one of the better ones for Melee, so it remains to be seen how this result translates across to a melee-unfriendly fight which still requires well-above-average DPS output...
It comes to something when, as a result of my growing respect for this Class, Miora's Imperial equivalent, Ferok'ia, is actually better geared than Calph's Imperial counterpart due to actually bothering to get both the Guardian and Juggernaut their 'peripheral' (Relics, Implants, and Earpiece) pieces crafted. Pippera still only has her 220 and 224 peripherals, not to mention 220 weapons. That Sniper's just been completely ousted from her post since 5.0 and I'm actually okay with that.
As much as the criticisms levied at Galactic Command are totally justified (and they better be, since I've thrown quite a few of them against it myself), it can be seen to work out pretty nicely sometimes. Ignoring the Mods and Enhancements sent over from Calph's spares, none of Miora's current gear was won during an Operation; it's all come from Command Crates and then been upgraded from there. I won't deny that this outcome was very fortuitous even with the new drop-rates, which are still a bit of a nuisance to deal with. I think she received about four 242 belts...
I'm very much looking forward to 5.2.2 bringing in purchasable set-bonus optimised 230 gear for Command Tokens; finally, for the first time in literally ever, all of my characters will be in optimised set bonus gear and I can begin to use them 'happily'. I legitimately can't wait.
Additionally, I am seriously tempted to pick up the Tank armour set for Miora (and craft the unoptimised Mods, Enhancements, Relics, Earpiece, and Implants), just so I can practice off-tanking. I'm not confident to say "yeah, I'll happily main-tank something", but I've been delegated as the off-tank for a good number of times for certain boss fights even when not on a Tanking class so I'd be happy to give it a proper shot. For example, I volunteered as the DPS-with-taunt for the aforementioned Styrak run whilst Calph has been an off-tanking Gunslinger for SM DF and DP runs which my guild did at the start of 5.0 and then again in early 5.1.
So based on that, I think I'll dedicate some time to learning to do it properly for a change. Just start, see how it goes, and go on from there. I'm someone who only learns what a bad idea is when it's pummelling me in the face, so I imagine that this will happen to me here. :P