11/09/2017

The Vanguard Experiment: Secondary Results

Monday seems to be Vanguard day on Galactic Antics now. Yay, I guess?

For the past two weeks I've been documenting my progress with new-Vanguard Jehnira in a plan to see whether I could actually have a Trooper I considered "fun to play" since I realised how tedious I was finding Commando.

If you haven't read the previous entry, the current feeling is that this 'experiment' has been successful; I was finding Plasmatech much more fun than Gunnery, and doing the Trooper storyline and all Republic Quests again has allowed me to indulge in a game-long desire to see a Companion get from 0-to-max Affection/Influence solely through quests.

So, a week later, has my feeling changed or are things still on the up?

04/09/2017

The Vanguard Experiment: Preliminary Results

Last week I wrote about how, having realised how tedious I was finding Commando, I decided to give the Vanguard Class another go with new-character Jehnira. Just to emphasise again, she is approximately the seventh Vanguard to have been created; the previous six had all failed to 'stick' at some point in their careers.

There are a few potential reasons for this. Either I didn't think there was a need to dedicate much time to a Vanguard due to the Commando's existence, or I just didn't like the playstyle as I had perceived it as being. The story being very memorable to me due to it being my first SWtOR story endeavour might also have had a part in it; certainly beyond the very first only one had reached Tatooine whilst the rest had stopped at Nar Shaddaa or earlier.

However, because I was unsure about the future of my Commando, this first potential issue had all but disappeared. This largely only left the playstyle and story issues, both of which are joined hand-in-hand in some ways; if I enjoy the playstyle of a character I tend to take them through as much of the content as I can instead of just skipping to the end and being done with it.

So, how have things been turning out?

Long-story short: so much better than I was anticipating.

03/09/2017

300 #3

So yesterday I finally got my Sage up to Command Rank 300. She's been in the high 290s for almost two weeks now, and yesterday I earned and used enough Flashpoint CXP Tokens that completing a very long-overdue Social Points mission took her over the edge.

Because I know some people will find this delay rather odd, I am very much aware of the Daily Zone bug, which would definitely have enabled me to hit 300 far sooner had I indulged in doing them. Despite the fact that Daily Zones are my own choice manner of solo-grinding CXP, I'm staying away from them while this bug is in-effect as a matter of principle. Whilst I'm pleased that people are finally realising how good they can be for CXP I absolutely despise that, rather than under the Zones' own merit, it takes a bug for this to occur. Sigh.

But then, such is the way of life in an MMO, I suppose. Hopefully, it'll get fixed properly next week as they intend. My hope is that people still keep doing the zones even without this nuisance bug, but I sadly have my doubts. Regardless, I'll be launching back into them with gusto when they're back to the way they used to be.

Still, if increased exposure gets Section X's Alignment Bug fixed then that's okay. That's the only thing which really needs fixing of the 'standard' Daily set, although I'd love for them to increase the CXP given by the Weekly for Makeb and particularly GSI to the same standard as the other Daily Zones. Currently they're both only giving the base amount of 75 which all other Daily and Heroic Missions are giving rather than 750. That's approximately nine whole missions' worth of CXP right there lost in both places thanks to this annoying oversight.

So anyway.

Now that my Sage is 300, this leaves me wondering where I'm going to go next. Unlike my Gunslinger and my Guardian, Sage Vhiallia is going absolutely nowhere beyond this point. As fun as my choice spec of Balance is, I don't think it's a particularly viable spec for anything 'serious' at the moment due to how it works (e.g. timings of DPS-crucial abilities such as Force in Balance make it very hard to be consistent on certain fights). Meanwhile, Telekinetics falls too much on the 'tedious' side for me. I'm sure it's a decent-enough spec, I just don't find it very enjoyable, which is definitely my main factor in deciding whether or not I like a spec.

So, anyway, the next character. I'm still in the midst of deciding whether or not the Vanguard Experiment was a success (there was supposed to be a post on this today, but then this happened instead so that'll probably go up tomorrow), so I don't particularly want to commit to either of my Troopers at the moment. Meanwhile, over on Empire Side I've got my Sorc, Sniper, and Juggernaut waiting to be levelled to match their Republic counterparts, but of course any focus on these might be wasted if I decide to focus on my Vanguard full-time if I deem her a success. The Merc gets the short end of the stick due to the above factors and also due to my not wanting to focus on a Class whose mirror has been deemed 'unworthy' of carrying on.

Additionally, it is worth noting that unlike on Republic side my Imperial characters will only have the traded-off CXP Packs and Daily Zones to level with, since it is unlikely that they'll ever get involved with Flashpoints or Operations themselves. Basically, they're going to take a while to be levelled no matter what.

So... yeah. A few things to consider. I was always going to come to a crossroads when Vhi hit 300, but now it's even more complicated than I was previously envisaging. Still, it's nice to have another character at 300.