24/07/2018

The Six-Hundredth-and-Third Day

As mentioned back in May 5.0 was set to cross the threshold of longest-lasting expansion in SWtOR's six-and-a-half-year history on the 24th of July, and today is that day. We still have no exact idea when 6.0 is going to hit, but it is heavily implied to be out sometime next year meaning that it will have lasted well over two years in its entirety.

Certainly time for me to start preparing to write '5.0: One Year Later': One Year Later at any rate. I've got four months, that seems like the right amount of time for an article to get written on this rustbucket of a blog.

Indeed, compared to last year 2018 is currently proving a very slow year for SWtOR. We are getting more Companions back over the course of the next few months and of course we'll be getting some PvP updates and another new Stronghold on the 7th of August, but things are trickling at a far slower pace than several members of the community like.

Granted, this is mainly because a lot of the 5.0 content was built on pre-existing story ideas that were supposed to be seen in the unreleased full Knights expansion(s), so it's logical that once this was done fresher content would take a lot longer to produce with no pieces left to pick up. While this does of course buy them time to work on 6.0, which is a good thing in my eyes, the uncertainty is still sadly quite unnerving.

It doesn't help matters that when 5.9.2 was launched on the PTS new Achievements for Gods from the Machine Master Mode were included within. Yes, sure, these could just be remnants of an old closed-PTS Patch that bled through to the public PTS - similar to the Master Mode Trophies which can be found for each Boss in the list of Decorations on Live - but it's still worth highlighting that it's possible that we'll yet see Gods get a final update before 5.0 is done.

EDIT: It is worth noting that with the latest PTS build these Achievements have vanished, confirming only that they were there in error.

Regardless of what the rest of 5.0 brings, it's certainly been an interesting expansion. I'm especially curious to see how certain things develop from one expansion to the next, notably Galactic Command and all gear being the same across PvE and PvP. We of course don't know how many things will be identical and how many things will be radically different, but one thing's for sure; 5.0 has surely taught everyone some interesting lessons over the past 603 days.

Here's to the next 246 or 323 or however many days this particular expansion will last.

2 comments:

  1. Did you post this from France or did you actually schedule this one? :D

    And you should definitely post here more often, you're certainly not lacking for things to say! Plus from a selfishly personal point of view, I always take time to go through my blogroll at least every other day, while I don't always click on random links posted in TS or pay attention to in-game chat, so if you actually put anything interesting there instead of the blog it's much more likely to pass me by. :P

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    1. This one was scheduled in advance, having pretty much been in the offing since mid-June and having little updates added to it as we learned more. :P

      I'm finding it quite difficult to turn anything I think into a blog-post at the moment, a fact I currently attribute to a 'project' of-sorts I've been working on which is sapping up all of my free writing time. I'm hoping that by the time that's pretty much polished to a standard that I'm happy with, we'll have more information regarding 6.0 and I can turn my attention to that.

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