Musings on Personal Goals

It has been some time since I last provided a general update about my feelings regarding SWTOR. As the number of posts since December will doubtless indicate, I am feeling significantly better about things than I was for most of last year, and I am also happy to say that I have settled into a decent balance between time spent in-game and outside of it.

I have had two main goals on my mind throughout the past couple of months:

Firstly, Luck of the Draw. When Galactic Season 3 was on the horizon, I was initially deeply sceptical about my chances of completing the season in-full, that is to say all 100 levels plus all meta achievements. Still, I reasoned that it was at least worth giving it a go and see how I felt about it, since as I have expressed before it is rather easy to start these things "too late" and subsequently miss out on all rewards, etc.

Despite my initial reservations I am happy to say that I ultimately stuck with it, although I am still thinking that the current setup requires a bit of a shake-up going forward. I suspect that the novelty of farming reputation tracks for 12 - 14 weeks every time a season crops up will have worn off in quite a big way if they repeat it ad nauseam.

Still, it is done, and now we wait to see what sort of things GS4 entails. 

Secondly, character-gearing. When 7.2 launched, I unlocked the ability to buy 332 mods using gear from a couple of Columi and Thyrsian crates I'd saved up prior to the patch, and subsequently went on to upgrade all my characters' earpieces, legendaries, and relics up to 332 as well. I told myself, and voiced this plan to others, that I wouldn't get the 336 gear; no longer being involved in progression ops, I don't really need gear of higher rating than 326, although higher gear is still almost always useful.

However, a few weeks later it settled in that the longer I put off upgrading gear to its highest potential outside of R-4, the more painful it would be to upgrade it beyond 332 when the time came. It was already going to cost me 360 OP-1 catalysts per character to upgrade earpieces and relics to 336 from 332, and if we eventually get the option to upgrade Rakata to 340 that's a further 120 catalysts per gear piece on top of that.

So my current goal is to get all characters up to 336 rating, although of course for the time being the highest legendaries can get to is 334. I only have one more character-pairing to go, that being my hunter-smuggler duo, and I'm hoping that I can get at least one of their three required pieces as loot from a veteran mode op. Every piece is, after all, 120 catalysts saved, but if needed I will of course splash out if I get back up to 360 catalysts before that point.

Alongside this, I've also been getting each character their own separate set of tacticals. Each character already had their own main and off-hand weapons, so I've further reduced the number of items they need to send across to their partnered-character by at least one, but I imagine this is where things will stop. It's far too costly to source legendaries for all characters, at least while I still need them for upgrading the few 332 legendaries I have left, and crafting augments is too much of a palaver at the moment to get full secondary armour sets for them.

Still, only a few more pieces to get then I'm done with this goal as well. After that, who knows? Maybe I will decide to start splashing out on alternate legendaries. 

I'm not too sure that's a serious concept, though.

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