Showing posts with label 4.0 Catch-Up. Show all posts
Showing posts with label 4.0 Catch-Up. Show all posts

28/07/2016

4.0 Catch-Up: Companions

Continuing this apparent series of mine whereby I focus on changes to the game which for whatever reason I neglected to cover at a relevant time, today it's the turn of Companions to receive the spotlight.

Companions, of course, received a fairly significant overhaul in 4.0. Whereas previously you needed to gear a Companion up and they each had their own set roles, they now no longer need gear and their roles are no longer set, meaning that each Companion can either deal damage, heal, or tank opponents.

This wasn't the only change, of course. Affection was renamed to Influence and became the only way to improve a Companion's stats. Additionally, the amount of Influence one could gain from conversations drastically increased to match the similar increase of maximum Influence from 10,000 to 250,000.

Now that the basics that everyone knows about by now have been covered, it's time to deliver my long-overdue opinions on the matter!

20/06/2016

4.0 Catch-Up: Star Fortresses

A long while ago (on a blog quite, quite close), I made a series of posts looking over aspects of 4.0; this covered the characters, a brief summary of the KotFE story, and just general universal changes.

Things I never got around to covering included the Star Fortresses and the Alliance system. Whilst the latter will only be written when the final Alliance Alert of this season is released, I see no reason to delay the summary of the Star Fortresses.