Showing posts with label Dark vs. Light. Show all posts
Showing posts with label Dark vs. Light. Show all posts

18/08/2016

Dark vs. Light: Looking Back

It's been two months since the Dark vs. Light Event was officially announced and the groans about the sheer amount of grind began. Hard to believe, really.

Yesterday, I managed to complete the last requirement needed for total event completion, which was levelling my eighth Event Character, a Jedi Knight. I figured that it would be fitting to complete this entire thing on the class which I have created the least characters on.

Now that I have completed this Event, I figured it would be nice to look back over it as a whole and just give my views on the goings-on which either myself, guildies, or just random strangers have been getting up to as part of this Event.

11/07/2016

Dark vs. Light: A Study in Fast Experience Gain

The Dark vs. Light has picked up a fair bit of speed on The Red Eclipse, despite the initially overwhelmingly negative response to the Event when it was first announced.

I myself have completed a good portion of the Event already, having completed the first three tiers, as much of Champion and Eternal tier as currently possible (Champion tier is impossible to complete without Chapter XVI of KotFE, and this in turn makes Eternal and Legendary tier impossible), and am steadily working on the remaining aspects of Legendary tier.

At time of writing, I still need to work on getting a Consular, Hunter, Inquisitor, Knight, Trooper, and Warrior up to 50, as well as killing the World and Operations Bosses, completing every Hard Mode Flashpoint, infecting 5 players with the Rakghoul virus, fulfilling 3 Bounty Contracts, and completing 5 GSF Matches.

I will, however, not be pushing forward with the majority of these for the time being. My current goal now is to help friends complete several of their Hard Mode Flashpoint goals, using my primary (and non-Event-eligible) character to this end. Fexiros, the new Gunslinger, is currently being reserved for guild group-found runs; I don't want to risk becoming apathetic due to completing things too early whilst people still need to do Flashpoints!

Outside of this, the rest of the Event has been fairly plain-sailing. Crew Skills are easy to power-level within a single day (Fex has exhausted both his and the Sage's credit supplies in getting all six crafting crew skills to 550), and Levelling is incredibly quick when all benefits are applied.

It is this fast levelling which I shall be focusing on today.

23/06/2016

Dark vs. Light: Grindy, Grindy Grindy!



Two posts in one day! This is what happens when they announce details of a new Event on the same day as a pre-scheduled post. :P

Events in Star Wars: The Old Republic have been a mixed bag. The most well-known ones have been the Rakghoul, Gree, and Bounty Events, as they occur at various times throughout the year - whilst it used to be much rarer the Rakghoul Event now occurs once a month - whilst only two before this point have been utterly unique in of themselves; these were the original Rakghoul event and the long-gone Chevin Grand Acquisitions Race.

Since the Developer Stream on June 3rd, a new one-time event was mentioned: Dark Side vs. Light Side.

From what we understood at the time, it was a case of getting through various 'tiers' to unlock rewards whilst the overall number of Dark/Light points pooled decided on what a new Companion (pictured above) would look like.

Now that more details have been announced earlier today, it's far more complicated than anyone could have anticipated at the time.