08/12/2016

That Pesky Alignment

So last week in my Thoughts on 5.0 post I mentioned in passing that Calph's alignment had been reset, and I had no idea why it had happened.

Having managed to get her back to Light V on the Saturday, I was somewhat aggrieved to discover yesterday afternoon that this had occurred yet again.

I'm still trying to find a possible cause, but I have noticed a connection. Both times it's happened so far it's happened on days where I've done my standard Dailies runs, and I've always noticed it either during or shortly after working on those in Section X. There has to be something that's causing it, yet I just can't think what they'd have done which would make a Daily area apparently reset a character's personal alignment...

Just a short post today since I'm just so confused as to what exactly is causing this bug to occur and I'm also currently working on a long post which should be coming on Monday, hence why right now I don't have that much to say.

05/12/2016

Galactic Command: BioWare's "Long-Game"

So let's talk in more detail about Galactic Command.

Since it was announced, virtually everyone knew that it would be controversial as all hell. It's uprooted one of the most consistent procedures of acquiring endgame gear and replaced it with a system which is based entirely on RNG and grind all wrapped up in one package.

As tedious as it is right now, it could have been a lot worse: initially the system was going to be tied to our Advanced Class with no consideration for our Disciplines, so a Commando Healer could get DPS gear whilst a Shadow DPS could get Tank gear. Thankfully they fixed that quite shortly after the system was announced.

But that's a hypothetical "in the past" situation. What about in the now?

02/12/2016

Thoughts on 5.0

So 5.0 is here, and by the end of today everyone who missed out on Early Access will have access to the Eternal Throne story.

Compared to other expansion launches, how did this one hold up?

30/11/2016

Wednesday Warzones #8: Skilled Impressions

It's time for another Wednesday Warzones!

... totally not nearly behind schedule as a result of 5.0.

Nope.


This time around, Calph makes her video début on the blog! It's about time, but even so she doesn't appear until the third Warzone.

This video also marks the appearance of the only Warzone location not yet featured in the series: Quesh Huttball! Not that this is a particularly good thing, of course. If anything, "Queshball" is my least favourite of the maps.

Anywho.

Participants:

Civil War and Queshball - 26th Setpember 2016:

Vhiallia - Balance Sage
Jengos - Shield Specialist Vanguard
Mep'Fan - Sharpshooter/Dirty Fighting Gunslinger
Shíntar - Combat Medic Commando

VoidStar - 30th September 2016:

Calph - Dirty Fighting Gunslinger
Rarrix - Serenity Shadow
Teloo - Combat Sentinel
Shilu - Sawbones Scoundrel

29/11/2016

5.0 Pre-Feelings: The Good, the Bad, and the Eeehhhhhs

Today's the day. 5.0, Level 70, Eternal Throne, and the controversial Command System all come out later today for Early Access players.

As I mentioned yesterday, today's plan is to look at the upcoming Expansion and list the things I am excited about, dreading, or somewhere in-between.

Let's get started!

28/11/2016

Wading into IntPiPoMo #4: Everything Else

I realised shortly after posting my last IntPiPoMo instalment that I didn't have nearly as much time left to post images as I first believed. I was planning for today's post to be a post looking at changes coming for Eternal Throne and those which I like, dislike, and am currently ambivalent towards, but actually that probably works better as tomorrow's post as it will be posted on the same day as the expansion itself actually launches.

So, without further ado, here's the last instalment of my first International Picture Posting Month. Today's topic? Anything that could have had its own topic this time around yet didn't, mainly due to the fact that I was completely winging it and hadn't preplanned any aspect of it at all.

24/11/2016

Wading into IntPiPoMo #3: Six Obscure Codex Entries and How to Find Them

This is something which I was actually planning to turn into a video series of sort, but I think realistically it's probably better to make it a one-time text post, mainly because my voice doesn't suit the whole "here's how to do a thing!" format.

Plus, at least with a text post it's easier to go back and pick up from where you left off without getting 'lost'.

Codex Entries are recurring themes of several of BioWare's games. They're often used as a means to provide information for people to study and provide background without needing to dive into 'serious' vocal exposition.

Then there are those which are there 'just because'. They add largely nothing to the relevant story and are just there for a bit of world-building and nothing else. SWtOR specialises in these when it comes to finding them in the open world, and most of these can just be come across as a corpse, a holocron, interesting bits of technology, or weaponry.

Very few of them are actually so obscure that you need to know how to look for them, but there are six in particular which stand out to me as the most obscure Codex Entries of all time. I decided to dedicate an IntPiPoMo post to this because, heck, there are a lot of screenshots, so why not? It can be fun to turn one idea to suit another sometimes.

Let's get started!